Landmark: evolving builds

I’m not really much of a planner when it comes to building, I like things to evolve naturally.  I would probably be a far better builder if I did at least sketch out an idea first.   I thought though, it would be interesting to see the evolution of my building so far…  I ought to point out that I am just a run of the mill builder, no voxelmancy here I’m afraid 😉

very first attempt – got nowhere near finishing.

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my second proper attempt with a rubbish but functional roof.  To start getting to grips with Landmark, I decided that I had to learn to walk before I could run and so I made a very sweet and square beachside house, complete with workshop and bbq area.

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my third attempt – loved it, especially the garden, but from the side it sort of looked like a ferry… and I couldn’t take it seriously after that.  Here I started using some actual techniques (mainly curves for the rooves and windows)

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Finally, my current build which has used elements from the previous build and includes some furniture using the micro voxel technique.  I still have absolutely no idea which style this belongs to – probably none…  However, it did start to remind me of the gorgeous architecture of Santorini so I added the octagonal domed folly to the top, some more aquamarine trim and some er floaty balls.  I love the colours of this though – cool white and aquamarine on the outside, warm yellow lighting and warm wood floors with white and aqua highlights on the inside.  It is still quite square though.

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What’s next?  Well I shall probably keep tweaking this build (I have an icy basement which looks straight out to sea to work on) but as it is only 1 claim, I think I might put down a 2nd claim, choose a forested area and work on something maybe a little more elvish inspired.  (if you don’t see a post you’ll know it ended up like my ‘elvish designs’ in Minecraft – more gulag than rivendell 😛 )

If anyone would like to visit, search Eldae (the full title is Eldae’s Icy Retreat) on the showcase and port straight there.  It’s located on the North Coast, Timber, Understanding (EU).

 

 

 

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5 Comments

  1. thank you – about the best compliment I could have! yeah I’m pretty jealous of my character myself, especially now they have the ocean wave sounds in 😉

  2. That is some pretty cool looking stuff! 🙂 (No pun intended!)

    As for the style of the last picture, I’d say it is a Modern style, except for the domed folly on the top. That is the only thing that doesn’t fit it. The rest looks very Modern-ish for me. But that is from the eyes of someone whose only understanding of architecture is from dabbling in ( building houses in The Sims 3 (or trying to!) and in Everquest 2. So maybe I am wrong about it! 🙂

    1. thanks Rakuno 🙂 yeah I guess it is modern, and I’m now wondering about the domed folly – I really like it but am not sure it’s working 😉 I’ll leave it there while I think. Either that or maybe the wooden detailing on the front needs to be changed to aquamarine… hmm – I might experiment!

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