So number 9 is Deathfist Citadel, EQ2
Oh this dungeon was FUN! I was fortunate to do the whole thing at level with on level friends. It included the whole heritage quest build up (including the epic camp-fest of Sentry Goorlux) through to killing the gatekeeper to actually get in. Then running the gauntlet of killing the soldiers that continually spawn and attack you (I think until you kill one of the nameds), while you’re continually being hit by arrows from the archers on the battlements. It was pretty deadly which is why quite often, we sneaked in via the sewers instead. That held its own dangers but was slightly safer.
There are a ton of nameds and quests in this dungeon, which is huge and encompasses both outside and inside areas. I particularly remember the Arena as being pretty fun. Inside the Arena you fight the Champion Kraz’k as amusement for Emperor Fyst. The Champion has a nasty knockback which sends you into the walls… which are covered in… spikes! nasty 🙂 Alchemist Yallessul used to charm a member of your party to attack you – bad luck if it was your tank or healer. Emperor Fyst used to be a x2 raid mob (still intended for a group to beat but much more challenging than a normal heroic named boss). This used to be a fun fight too, he also had an epic knockback, which could send you flying off the top of the citadel down into the citadel grounds… it was a long run back.