2 – the house

We arrived at my Aunt’s house and I was pleasantly surprised. It’s a large, well furnished building with plans for a new bedroom, a kitchen and an alchemy tower. I found a stash of building materials which looks as though it will be enough to complete the buildings, if not furnish them. I set Rayya and Lester to earning their keep and they proved surprisingly adept at house-building. I will miss the forest-grown settlements of my people though.

I am seriously short of funds so I need to get to work. The people around this area seem to be rather rustic and I have only found potatoes and the occasional gourd to liberate. Very disappointing. Rayya advises that I go bandit hunting – apparently it is acceptable to murder bad people for their things and Jarl approved… Nords!


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